
Come See Digilent At ASEE 2016!
Check out a sneak preview of what Digilent is bringing to the 2016 ASEE conference!
Read MoreLearning for Engineers, Students, and Hobbyists
Check out a sneak preview of what Digilent is bringing to the 2016 ASEE conference!
Read MoreQuinn hosts the first ever Digilent Review Awards, where products are compared via your reviews!
Read MoreTalesa reveals and recaps the project for this edition of the Pmod Monthly!
Read MoreSummer is here and Digilent has a very special, celebratory surprise…
Read MoreCheck out a more in-depth look at what you can do with the new product releases and LINX 3.0!
Read MoreCheck out the showdown between these two popular FPGA coding options!
Read MoreA summary of the showdown between our very own Claw Game vs. “The Reality of Shipping”.
Read MoreThe beginning of the PmodDA4 Saga.
Read MoreKaitlyn guides us through the method behind what may appear to be madness.
Read MoreUse a Basys 3 and PmodJSTK to control a stepper motor.
Read MoreDigilent has had a busy week! Check out what we’ve been up to.
Read MoreLooking for a quick electronic fix? Check out one of our awesome NI Week demos!
Read MoreAs you all probably already know, MPIDE is a programming environment that I, and many other people, use to program Digilent’s chipKIT line of microcontrollers. Well, along with the pre-loaded libraries and examples that you can find when you download MPIDE, you can also upload your own libraries.
Read MoreWhats the only thing cooler than robots equipped with weapons?? TWO robots with weapons. Jousting.
Read MoreLong for the knights of old, but with the technology of new? Well trifle no longer, for in preparation for NI week, Josh and I decided to create jousting robots!
Read MoreOne of the really cool projects to come out of the Digilent Design Contest is a virtual touchscreen game hands-on tutorial for the ZYBO. This Instructable provides step-by-step instructions for customizing hardware to emulate a touchscreen on a simple TFT (thin-film transistor) monitor using camera and finger detection
Read MoreA couple of weeks ago, we talked about using chipKIT Pro and synchronous communication in our Digilent Learn module that covers Richard Wall’s material (specifically, using an I2C protocol to communicate with the EEPROM). Today, we’re going to get into the tenth project in this series using the chipKIT Pro MX7.
Read MoreThis week happens to be National Library week, and although Digilent is not a library, we certainly use them! I’m not referring to public libraries, though (although I am personally a fan of them); rather, I’m talking about the C++ libraries that are widely used with our microcontrollers. Although C++ libraries are not quite the same as an IP for FPGAs, they serve a similar purpose. These libraries include a set of predefined functions that perform a specific task, such as sending and receiving a set of data over SPI, that the user can use without having to define what they do.
Read MoreToday, we’re going to check out the last chunk of the input Pmods⢠that Digilent offers. This set of inputs are slightly different than the inherent sensors that we saw last time. Although these Pmods are designed to give the system board information about the outside world, but this time you are their whole world. These tactile Pmods are designed so that they respond when you physically interact with them. It’s kinda like playing outside…in the comfort of your own home.
Read MoreA while ago, we learned that one of the ways that Pmods are able to communicate with their host board is through SPI. We learned then that serial peripheral interface is a type of communication protocol where the “master” board and the “slave” device (in this case, a Pmod) are able to send bits of data to each other at the same time with the host board controlling the timing of the communication. Although this is a nice overview, it is my personal experience that theoretical overviews are not the most helpful in actually implementing what we are learning. This begs the question: how do you use SPI? Lets find out!
Read More